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SYNTHETIC RUBE GOLDBERG
THE BRIEF: Using Unity 5 create a Rube Goldberg device.
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THE OUTCOME: My team mate Caro Najjar and I worked together to model and put together a Rube Goldberg machine using the physics engine in Unity 5. We used Blender to create the models which were imported into unity. I created the C# scripts that we used in the program for the ending goldfish collision and the camera movement.
Unity 5 Rube Goldberg: Services
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